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Game designer and researcher in New York using real-time 3D engines for virtual production, live performance and play-based collective knowledge systems. In the 2023 studio he worked on Vivarium, an ecosystem of toy-world simulations for training AI agents. The corpus includes the project’s paper, co-authored with Christina Lu and Dalena Tran, as well as his co-authored essays Autocatallaxy and The Ends of Science.
Directory generated 2026-09-09 · may be out of date